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1. Sticky:Dev Blog: PLEX Rework - Follow Up - in EVE Information Portal [original thread]
Being unable to remotely move plex to vault is a massive oversight GG CCP
- by Julien Brellier - at 2017.05.23 17:27:10
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2. Sticky:Dev blog: PLEX Changes On The Way! - in EVE Information Portal [original thread]
Inability to remotely move physical plex to vault means no more remote plex activation GG CCP
- by Julien Brellier - at 2017.05.23 17:25:59
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3. Sticky:Dev blog: Fitting Simulation - Virtual ship fitting in EVE Onlin... - in EVE Information Portal [original thread]
Functionality missing: 1) Ability to select different implants 2) Ability to customize skills - this goes hand in hand with a "max alpha skills" option which should be present 3) Ability to set custom incoming damage profiles 4) Mining amounts on...
- by Julien Brellier - at 2016.11.24 10:47:18
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4. Announcement:EVE Online: Ascension - Issues (PC) - in EVE Information Portal [original thread]
When trying to select a large object (such as a station), why do we now have to click the tiny little icon in the very centre instead of anywhere on the model? Most annoying.
- by Julien Brellier - at 2016.11.15 18:38:06
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5. Announcement:EVE Online: Ascension - Issues (PC) - in EVE Information Portal [original thread]
When installing PI, the PG bar is very, VERY difficult to see. Dark red on a dark red background? good one.
- by Julien Brellier - at 2016.11.15 17:44:37
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6. Sticky:Dev blog: Inception - The new player experience for EVE Online - in EVE Information Portal [original thread]
So....when if this getting finished? Wish I was joking. 1) No information or advice about weapon ranges. 2) No information or advice about the difference between shield, armour and hull repair modules or when best to use them. 3) Voice acted s...
- by Julien Brellier - at 2016.11.15 16:03:27
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7. Announcement:June release 118.6 - Issues - in EVE Information Portal [original thread]
All open inventory windows are closing every time I dock. This has been happening since Citadel release and has not been addressed or even acknowledged yet.
- by Julien Brellier - at 2016.07.14 11:22:29
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8. Sticky:Dev blog: Shadow of the Serpent: Signal the Dawn - in EVE Information Portal [original thread]
Sandbox no more. Welcome to the Theme Park. Daily quests, complete with loot chests.
- by Julien Brellier - at 2016.06.10 07:26:19
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9. Announcement:EVE: Citadel expansion - Issues - in EVE Information Portal [original thread]
Ship and Item hangars are not persisting in stations and have to be re-opened each time I dock. I believe this issue happened before with a previous patch.
- by Julien Brellier - at 2016.04.29 16:49:44
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10. Announcement:March release - Issues feedback - in EVE Information Portal [original thread]
Line Asgaard wrote: When using the old camera, where did all the icons for probe scanner, cargo hold, tactical that is located to left of HUD go? I can pull up the prob scanner on screen by short cut, but when i close it, it will not be locate...
- by Julien Brellier - at 2016.03.09 19:40:06
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11. Announcement:March release - Issues feedback - in EVE Information Portal [original thread]
Grookshank wrote: Boarding a ship in station closed the hangar window, which is incredibly annoying. I've had this too. Changing ships in station closes all open inventory windows.
- by Julien Brellier - at 2016.03.09 17:55:20
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12. Sticky:Dev blog: Skill trading in New Eden - in EVE Information Portal [original thread]
Pay-to-win micro transactions creeping into Eve. A sad day.
- by Julien Brellier - at 2016.01.18 15:34:11
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13. Announcement:Aegis release - General feedback - in EVE Information Portal [original thread]
Terrible patch. 4 out of 5 new things added to the game not seeded properly (or at all) New wreck icons almost impossible to see Ishtar STILL not in any way fixed. ACTUAL issues with Ishtar: tiny sig, T2 resists, high speed, battleship weapon....
- by Julien Brellier - at 2015.07.08 00:33:12
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14. Announcement:Aegis release - Issues - in EVE Information Portal [original thread]
Okay let's see here...... Missile Guidance Computer I BPO not seeded Missile Precision Script BPO not seeded Missile Range Script BPO not seeded Gallente Tactical Destroyer Skillbook not seeded (since been put on sale by GM characters on 90 day ...
- by Julien Brellier - at 2015.07.08 00:28:18
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15. Announcement:Phoebe Issues - in EVE Information Portal [original thread]
Escalations seem to be beyond broken. I'm suddenly getting 4 or 5 a day and before the patch I'd get one a week if I was lucky. The distances involved seem to be broken too. The 2/10 min/max for jump distance between steps described in the patch...
- by Julien Brellier - at 2014.11.09 11:45:23
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16. Announcement:Crius Issues - in EVE Information Portal [original thread]
TigerXtrm wrote: Is it just me or is the percentage in the reprocessing window still broken (for ice, at least)? I've got max skills, max standings and a 4% implant which should total to 72%. Yet the interface and the tooltip both say 70%. The...
- by Julien Brellier - at 2014.08.03 16:55:00
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17. Sticky:Dev blog: Starbase changes for Crius - in EVE Information Portal [original thread]
Why does the compression array have an activation distance when all other POS modules can be accessed and used from anywhere inside the bubble?
- by Julien Brellier - at 2014.07.24 21:09:00
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18. Announcement:Crius Issues - in EVE Information Portal [original thread]
Kenneth Feld wrote: Julien Brellier wrote: When looking at compressed ores info pages, they show the same amount of minerals in the industry tab as non-compressed ores. For example, Dense Veldspar shows 457 Trit as the reprocessed minerals....
- by Julien Brellier - at 2014.07.24 13:37:00
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19. Announcement:Crius Issues - in EVE Information Portal [original thread]
When looking at compressed ores info pages, they show the same amount of minerals in the industry tab as non-compressed ores. For example, Dense Veldspar shows 457 Trit as the reprocessed minerals. Compressed Dense Veldspar also shows 457 Trit as...
- by Julien Brellier - at 2014.07.24 12:46:00
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20. Announcement:Crius Issues - in EVE Information Portal [original thread]
When installing an invention run, adding optional items (base items, decryptors) shows you the chance of success including the modifiers from the optional items as well as base chance and skills bonuses. When the invention job is running and you ...
- by Julien Brellier - at 2014.07.23 15:28:00
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